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°±² PLANETS: THE EXPLORATION OF SPACE V2.00 ²±°
Also known as TEOS. (tee-ose)
Written and programmed by Seth A. Robinson
ANSI: Cat Spencer, Terry Kingry, Jamie Lee
TEAM DDPLUS: Scott M. Baker, Steve Lorenze and Bob Dalton
ADDITIONAL TEXT IN GOSSIP.DAT: Dan Oliver
BUG REPORT GOD: Jeremy Stewart
BUG REPORT PRINCE: Niko Nirvi
KILLER BUG REPORTS: Sid Purvis, Shawn Teal, Michael Van Ham, Jonathan Duke
Sam & Dawn Evans
(c) Copright 1992,1996 : Robinson Technologies, Inc.
Home Page: http://www.teleport.com/~sethable
--> Internet mail: sethable@teleport.com
|- (send here for comments, questions and tech support)
RTSoft *IS* Seth A. Robinson and Shawn Teal.
°±² About the game ²±°
TEOS is a space trading game. It developed loyal fans soon after its
release in 1992.
An update was promised - but always taking second seat to the LORD upgrades.
But now its time has come to grow.
V2.00 is NOT finished. We are allowing anyone who wishes to test it
however - and help make it a better game via bug reports and suggestions.
It is a space oddessy that allows players to shape the game like no other.
ANSI games are becoming a relic of the past - falling to new graphically
oriented games and BBS clients, but there is still something magical about
how simple and complex a text game can be when inside a world that allows
you to take player interaction to the max.
* Supports 200 players.
* Multinode interactive (some options only appear when 2+ are playing!)
* From RTSoft, the makers of the hit door game LORD
* Team play - up to 10 players per 'cartel'. Up to 200 teams
* Support for team allys - up to 20
* Support for up to 99 planets
* Up to 32,000 ship types, comes with 16
* Player, World, Ship, NPC editors are inside PLANCFG.EXE! (note: a
registered game is required to change values)
* Support for most drop files
* Copy setup from LORD option (if you can run LORD, you can run this)
* own planets and get daily reports, taxes, news
* be good (Alliance), evil (Maraken) or neutral
* Alliance and Maraken each have a home planet and base players can land
on
* Comprehensive player and team rankings
* Players can see if their teamates have played yet today/how much
* In game email of unlimited length
* 'mass team mailing'
* `%Sansi `2color `%codes!!
* Players can customize their planets after they own them
* IGM Support! Each planet can have up to 8 IGM's. Players must be on
the planet to see 'em
* "Game Info" feature shows players what the settings are, what IGM's are
installed and where they are. (unless the IGM tells TEOS not to)
* Smart NPC's that have custom texts, stats, likes and dislikes and
remembers every encounter with every player they meet. NPC's can be
edited and added
* IGM's are strictly controlled - because IGM authors use the TEOS Kit
by Seth A. Robinson, you know they will be compatible - PLUS extras like
all IGM's can handle mail and communication all automatically (new!)
* Players can put chatwalls up on their own planets
* Players can pretty much have the time of their lives
* New flavors including new Planets, Item Settings, Ships, Enemies and
Gossip files are/will be available for download for a unique game, or
just make your own!
* Actually fun to play! <-- The most important feature